1275. 找出井字棋的获胜者
1275. 找出井字棋的获胜者
🟢 🔖 数组 哈希表 矩阵 模拟 🔗 力扣 LeetCode
题目
Tic-tac-toe is played by two players A and B on a 3 x 3 grid. The rules of Tic-Tac-Toe are:
- Players take turns placing characters into empty squares
' '. - The first player
Aalways places'X'characters, while the second playerBalways places'O'characters. 'X'and'O'characters are always placed into empty squares, never on filled ones.- The game ends when there are three of the same (non-empty) character filling any row, column, or diagonal.
- The game also ends if all squares are non-empty.
- No more moves can be played if the game is over.
Given a 2D integer array moves where moves[i] = [rowi, coli] indicates that the ith move will be played on grid[rowi][coli]. return the winner of the game if it exists (A or B). In case the game ends in a draw return "Draw". If there are still movements to play return "Pending".
You can assume that moves is valid (i.e., it follows the rules of Tic-Tac- Toe), the grid is initially empty, and A will play first.
Example 1:

Input: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]
Output: "A"
Explanation: A wins, they always play first.
Example 2:

Input: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]
Output: "B"
Explanation: B wins.
Example 3:

Input: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]
Output: "Draw"
Explanation: The game ends in a draw since there are no moves to make.
Constraints:
1 <= moves.length <= 9moves[i].length == 20 <= rowi, coli <= 2- There are no repeated elements on
moves. movesfollow the rules of tic tac toe.
题目大意
井字棋是由两个玩家 A 和 B 在 3 x 3 的棋盘上进行的游戏。井字棋游戏的规则如下:
- 玩家轮流将棋子放在空方格 (
' ') 上。 - 第一个玩家
A总是用'X'作为棋子,而第二个玩家B总是用'O'作为棋子。 'X'和'O'只能放在空方格中,而不能放在已经被占用的方格上。- 只要有 3 个相同的(非空)棋子排成一条直线(行、列、对角线)时,游戏结束。
- 如果所有方块都放满棋子(不为空),游戏也会结束。
- 游戏结束后,棋子无法再进行任何移动。
给你一个数组 moves,其中 moves[i] = [rowi, coli] 表示第 i 次移动在 grid[rowi][coli]。如果游戏存在获胜者(A 或 B),就返回该游戏的获胜者;如果游戏以平局结束,则返回 "Draw";如果仍会有行动(游戏未结束),则返回 "Pending"。
你可以假设 moves 都 有效 (遵循 井字棋 规则),网格最初是空的,A 将先行动。
示例 1:

输入: moves = [[0,0],[2,0],[1,1],[2,1],[2,2]]
输出: "A"
解释: "A" 获胜,他总是先走。
示例 2:

输入: moves = [[0,0],[1,1],[0,1],[0,2],[1,0],[2,0]]
输出: "B"
解释: "B" 获胜。
示例 3:

输入: moves = [[0,0],[1,1],[2,0],[1,0],[1,2],[2,1],[0,1],[0,2],[2,2]]
输出: "Draw"
解释: 由于没有办法再行动,游戏以平局结束。
提示:
1 <= moves.length <= 9moves[i].length == 20 <= moves[i][j] <= 2moves里没有重复的元素。moves遵循井字棋的规则。
解题思路
- 使用一个二维数组
grid模拟棋盘,初始化为空; - 遍历
moves,按顺序将玩家的标记填入棋盘(X 或 O); - 每次填入后检查棋盘是否有获胜者,检查方式包括:
- 每行、每列是否有相同标记;
- 两条对角线是否有相同标记;
- 若某玩家获胜,立即返回该玩家的标记;
- 遍历结束后,根据是否填满棋盘判断返回
"Draw"或"Pending"。
复杂度分析
时间复杂度:
O(1)- 棋盘填充:需要遍历
moves,长度最大为 9,耗时O(1)。 - 检查获胜情况:每次检查棋盘行、列和对角线,耗时
O(1)。
- 棋盘填充:需要遍历
空间复杂度:
O(1),棋盘数组占用3 * 3的固定空间。
代码
/**
* @param {number[][]} moves
* @return {string}
*/
var tictactoe = function (moves) {
let grid = new Array(3).fill().map(() => new Array(3).fill('')); // 初始化棋盘
// 填充棋盘
for (let i = 0; i < moves.length; i++) {
const [r, c] = moves[i];
grid[r][c] = i % 2 === 0 ? 'X' : 'O'; // 奇偶数决定玩家
}
// 检查获胜情况
const check = (x) => {
for (let i = 0; i < 3; i++) {
// 检查行和列
if (grid[i][0] === x && grid[i][1] === x && grid[i][2] === x) return true;
if (grid[0][i] === x && grid[1][i] === x && grid[2][i] === x) return true;
}
// 检查两条对角线
if (grid[0][0] === x && grid[1][1] === x && grid[2][2] === x) return true;
if (grid[0][2] === x && grid[1][1] === x && grid[2][0] === x) return true;
return false;
};
// 判断结果
if (check('X')) return 'A';
if (check('O')) return 'B';
if (moves.length === 9) return 'Draw'; // 棋盘填满
return 'Pending'; // 棋局未结束
};
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